Kotor Savegame Editor 3.3.3
3Download KOTOR and TSL Save Game Editor ( 3. 3 ) for Star Wars Knights of the Old Republic II The Sith Lords at Game Front. Also find Gaming News, Reviews Kotor savegame editor 3 3 3 download Download KOTOR and TSL Save Game Editor (English Language Only) 3. Download this 2. 74 MB file from our fast servers, no registration required! This Download KOTOR and TSL Save Game Editor (English Language Only) 3. KOTOR and TSL Save Game Editor (English Language Only) (3.3.3) KOTOR and TSL Save Game. Description:-----KotOR Savegame Editor is a Perl/Tk application used in the.
Page 2 of 4 - KotOR Savegame Editor 3.3.7a - posted in File topics: Is anyone else getting this god awful Good/Evil glitch on the companions and player? Kotor Save Editor 3.3.8 - posted in General Kotor/TSL Modding: Why does it keep asking to update when I open it? It says KSE editor has been updated to 3.3.7.

Enjoy the new updated KSE. Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future. -Shem January 3, 2007 For Those Who Can't Open It: Just so you all know, if you can't open the KSE, I found out that if you have installed a mod that messed with the dialog.tlk and spells.2da file, and if you ever uninstalled your game and re-installed it, the KSE will not work in any game since you needed to make a back up of the dialog.tlk file. Download El Croquis 140 Rapidshare Software. You will have to re-install your mods that modify the dialog.tlk file. The simple way of getting around it is to make sure that KSE can't read your override folder by renaming it temporarily or renaming your spells.2da file temporarily. Just do something to make sure that the spells.2da file is not being read by the KSE.
Readme: KotOR/KotOR2 Savegame Editor v3.3.3 --------------------------------- Version Notes: 0.1 - Jan 26, 2004 Browser only 0.2.2a - Feb 5, 2004 First release of editor. 0.3.2a - Feb 5, 2004 Major bug fix regarding the repacking of GFF/ERF files 0.3.3a - Feb 7, 2004 Added scalability for different resolutions 0.3.4a - Feb 8, 2004 Fixed bug that prevented adding more than once force power at a time. 0.4.0a - Feb 8, 2004 Added ability to change classes 0.4.1a - Feb 8, 2004 Bug fix: switching back and forth between Jedi classes 0.4.2dbg - Feb 9, 2004 Debugging version -- outputs information to kse.log file. File is appended only so it will grow as this version is used.
0.4.3dbg - Feb 9, 2004 Deeper diagnostics added, some small code modifications 0.4.4dbg - Feb 9, 2004 Found a bug that affects game repacking for new characters on Endar Spire. 0.5.1dbg - Feb 14, 2004 Changed method of creating tempfiles in the hopes of being more XP compliant. Patched error in repacking ERF file where module did not truncate correctly. Updated size of module in ERF key entry correctly. Logging now dependent on existence of KSE.log file. 0.5.2dbg - Feb 15, 2004 Replaced all instances of 'seek' with 'sysseek' in ERF/GFF modules.